Can making cardboard prototypes help people new to ICT understand the metaphors and methods of being online? Claire England is exploring how physical making might enable older users to get online. More here.
The Invisible Side of Braille
This research project uses Graphic Design techniques to explore and promote Braille as a vehicle of information, as code and symbols. The research reveals layers of meaning beyond individual dots and words and act as a catalyst of new conversations about accessibility and visual impairment. More
Understanding Through Play
Children with Downs Syndrome often experience a profound loss of hearing, vision or speech. My master’s project offers non-disabled children between the ages of 8 and 10 a virtual experience of living with such a condition to enable a closer understanding and improve inclusion. More
For families at Children’s Hospice Association Scotland (CHAS), where vital respite care is provided for children with life-limiting conditions, days are busy and prone to change; information sharing is essential. This can be difficult when a child visits CHAS alone, particularly if their condition prevents them from communicating their wants and needs. KISTproject has co-designed, with families and staff at CHAS, a set of customizable objects that link to and support a co-developed bespoke social network. More
Could bridging the gaps between generations create new opportunities for improving wellbeing? The appropriate parent-child behavior can greatly promote the growth process of the next generation. David Soble indicates that direct exposure to nature is essential for children’s physical and emotional health, improving their cognitive abilities and resistance to negative stresses and depression. Bridging the Gaps is a project that transforms Baxter Park in Dundee and in turn builds a creative environment in which family members can play together. More